X2-Toon: An Extended X-Toon Shader

X2ToonFor my Image Processing class we had to find a paper related to the course material, implement it, and extend it with features of our own. My partner and I chose X-Toon: An Extended Toon Shader. It extended the concept of toon or cel shading 3D models by using a second dimension of information to determine the level of detail to display. My partner and I implemented it in XNA, and added features of our own. We had to write a SIGGRAPH style paper, documenting our results. The paper can be read here. The code repository can be viewed on github. You can build the project yourself or download this executable. You will need to have DirectX/XNA installed.

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