This arcade game is an Android remake of a DirectX game I made with a few friends in University. I subsequently ported the game to XNA, which vastly improved the performance and appearance. I may add these versions to the site in the future.
I decided with one of the other creators to remake the game for Android. It uses high resolution graphics and implements efficient collision detection between floating shapes. High scores are stored in an online database using PHP and SQL. The game logic was programmed in an abstract way to decouple it from the Android implementation. This will allow us to swap out different APIs without changing the main game code. The game can be accessed with a desktop or mobile phone here.
Here is the game description:
An action packed arcade game like no other. Spector Collector puts you in the deepest part of space. Spectors (different coloured shapes) are threatening to destroy the galaxy. Their aim is to self replicate until there is room for nothing else.
Earth’s greatest scientists have created technology that allows you to collect blue spectors. Your mission: collect all the blue spectors that you see. Spectors change color over time, so take advantage when they turn blue.
Other colored spectors damage your ship. Make sure you don’t collide with too many, or our only hope is lost.
Collect the most shapes and get the highest score!