Tag Archives: android

Some new things

In case you haven’t noticed, I’ve completely redone this website. I changed the layout and page structure. The front page is now a highlight of my programming career, displaying various projects I’ve worked on and jobs I’ve had. Sort of like an online resume. I hope this new format is well received.

In the meantime I’ve been working on a new project, an Android game. I hope to post more information on it soon. It’s almost finished, but still has some key features to implement.

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Spector Collector – An Android Game

Spector CollectorThis arcade game is an Android remake of a DirectX game I made with a few friends in University. I subsequently ported the game to XNA, which vastly improved the performance and appearance. I may add these versions to the site in the future.

I decided with one of the other creators to remake the game for Android. It uses high resolution graphics and implements efficient collision detection between floating shapes. High scores are stored in an online database using PHP and SQL. The game logic was programmed in an abstract way to decouple it from the Android implementation. This will allow us to swap out different APIs without changing the main game code. The game can be accessed with a desktop or mobile phone here.

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Updates and Android app

I’ve made a bunch of updates to the site.

  • First of all, I made the header smaller, so there’s more screenspace
  • I updated my photo on the about page to a more recent version
  • I organized the programming page to be by date, with the most recent at top
  • I added my first solo Android app to the site. You can view the details here

There reason I say first solo app is because I already have an app on the Google Play store which I made with a friend of mine. I want to make some updates to it before adding it to this site.

I have a bunch of other things in the works, so I will add them here as they develop.

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